My last post reminded me of the dark days of Macromedia Director. In 1999 (yes, they had the internet then), a new version of Director introduced ‘quads’, which were like deformed squares. I figured I could use them to make polygons… and therefore a basic 3D engine. Here’s what I made…
Note: It requires Shockwave, which you probably don’t have. And even if you do, there will probably be a yellow bar at the top of your browser you didn’t notice. Good luck
Try clicking the little circles and moving the sliders to change the basic lens and scale. You can even grad it! Wow!
Annoyingly, the next version of Director had 3D built in, so my smile was short lived. Not exactly the latest webGL masterpiece but hey, it doffs a cap to the pioneering spirit we’re seeing once again.
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