Just trawling through a few old Flash folders on my mac and found this little fella’ sitting there all unloved. Came up with the 3D engine in 1998 using Director and made a quick hack to get it into Flash. It’s not particularly neat, hence why there’s no source posted, but suffice to say the heart of he 3D bit is that old ‘fake-doodle-dandy’ equation…
var x = (worldLens*pointX)/(pointZ+worldScale)+xOffset;
var y = (worldLens*pointY)/(pointZ+worldScale)+yOffset;
Like so…
Launch it to fill the browser
If you really want the code, let me know, but I’m secretly ashamed of it… 🙂
Hi Dino, I would get this swf code for inclusion in a project.
Thank you very much for everything!